♜ STONEBOUNDTHE LIVING CHESS CHRONICLES

STRATEGY CARVED IN STONE

Your army remembers.

Earn their loyalty. Command their courage. Watch stone fall.

Obsidian legionCHARCOAL STONE
SOLO · VS AI

THE GREAT HALL • BOARD I
Summoning the Stoneguard…
The StoneguardIVORY STONE
Ivory to command

SELECT A PIECE, THEN A LIT SQUARE · DRAG TO ROTATE · PINCH TO ZOOM · SCROLL TO ZOOM

Keyboard board & accessible controls

Arrow keys navigate. Enter selects a piece or destination. Escape clears selection. Board coordinates stay fixed when the camera rotates.

YOUR PERSISTENT COLLECTION

The Stoneguard

YOUR OWN ARMY. YOUR OWN STORY.

Your commander account

Your army and battles are saved to your account. Sign in on another device to recover them.

Save your recovery code

Keep this code somewhere private, outside this browser. It can reset your password. Creating a new code replaces the old one.

ENTER THE GREAT HALL

Create your commander

Choose a unique name. Your army will know it.

3–24 letters, numbers or underscores. Names are unique regardless of capitalisation.

Keep your password safe. Use your private recovery code if you forget your password.

BATTLES THAT SHAPED YOU

Match history

Choose your champion

This pawn has earned a new form.

FIND YOUR NEXT OPPONENT

The great hall

Finding commanders…

Your challenges

Available commanders

Accepting a challenge opens a new multiplayer battle. Your current battle remains saved.

A BATTLE TO REMEMBER

Battle complete

Your army’s trust progression

PICK UP WHERE YOU LEFT OFF

Your unfinished battles

Your seat, board and army memories are saved to your account. Choose a battle to resume.

Resign this battle?

Your opponent wins. Your pieces keep their memories and trust. This battle will appear in your match history.

WHAT YOUR LOYALTY EARNS

How trust changes your army

Each order earns its piece +2 trust. A capture adds +5 more. Surviving pieces in your army earn +8 for a victory. Trust caps at 100. A piece’s first reviewed unprotected loss is a warning. Repeats can cost 3 trust, with a maximum of 6 trust lost by your army per battle. Legal recaptures, pieces that already earned their material value, and forced defence are protected. A review is also waived by material compensation, check or promotion in the next two orders. Unresolved reviews are waived when the game ends. Trust never falls below zero.

Trust changes the piece’s dialogue and relationship with you. Every piece follows legal orders at every tier; movement, strength and chess rules stay the same. A battle resigned before any moves awards no victory trust.

Make this army yours

Name your pieces. Leave a name blank to restore its default.

Battle replay

Your battle trust totals

Replays never change the live board or award trust.